Thursday 18 July 2013

Macs-MacBook-Pro:cocos2d-x-2.1.4 mac$ ./create-android-project.sh
Input package path. For example: org.cocos2dx.example
/Users/mac/Desktop/android
Now cocos2d-x supports Android 2.2 or upper version
./create-android-project.sh: line 104: /Users/mac/Desktop/adt-bundle-mac-x86_64-20130522/developement/tools/android: No such file or directory
input target id:
android 2.2
input your project name:
android
./create-android-project.sh: line 120: /Users/mac/Desktop/adt-bundle-mac-x86_64-20130522/developement/tools/android: No such file or directory
./create-android-project.sh: line 121: /Users/mac/Desktop/adt-bundle-mac-x86_64-20130522/developement/tools/android: No such file or directory
/Users/mac/Desktop/cocos2d-x-2.1.4/template/android/gamemk.sh: line 32: /Users/mac/Desktop/cocos2d-x-2.1.4/android/proj.android/jni/Android.mk: No such file or directory
sed: 1: "s/HelloCpp/android/;s/o ...": bad flag in substitute command: 'U'
/Users/mac/Desktop/cocos2d-x-2.1.4/template/android/copy_files.sh: line 84: /Users/mac/Desktop/cocos2d-x-2.1.4/android/proj.android/src//Users/mac/Desktop/android/android.java: No such file or directory
Macs-MacBook-Pro:cocos2d-x-2.1.4 mac$ ./build_native.sh
-bash: ./build_native.sh: No such file or directory
Macs-MacBook-Pro:cocos2d-x-2.1.4 mac$




why i am not able to run android project using command line in crossplotform tool

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